/**
 * SimulatorMapUpdate Packet
 *
 * This file is used to help our packet serialization and deserialization
 * process, and to create new packets on the fly.
 *
 * ⚠️ Do not edit this file manually, it is generated by the `codegen` script!
 *
 * @see {@link http://wiki.secondlife.com/wiki/Message_Layout}
 */
import { U32 } from "../types";
import { type PacketMetadata } from "./packet";
export interface SimulatorMapUpdateData {
    mapData?: {
        flags: number;
    };
}
export declare const simulatorMapUpdateMetadata: {
    id: number;
    name: string;
    frequency: 2;
    trusted: true;
    blocks: {
        name: string;
        parameters: [string, typeof U32][];
    }[];
};
export declare const simulatorMapUpdate: (data: SimulatorMapUpdateData, reliable?: boolean) => {
    data: SimulatorMapUpdateData;
    reliable: boolean | undefined;
    metadata: PacketMetadata;
};
export declare const createSimulatorMapUpdateDelegate: (config: Omit<import("..").DelegateConfig<SimulatorMapUpdateData>, "metadata">) => void;
