/**
 * SimulatorReady Packet
 *
 * This file is used to help our packet serialization and deserialization
 * process, and to create new packets on the fly.
 *
 * ⚠️ Do not edit this file manually, it is generated by the `codegen` script!
 *
 * @see {@link http://wiki.secondlife.com/wiki/Message_Layout}
 */
import { Bool, U8, U32, UUID, Variable1, Vector3 } from "../types";
import { type PacketMetadata } from "./packet";
export interface SimulatorReadyData {
    simulatorBlock?: {
        simName: string | Buffer;
        simAccess: number;
        regionFlags: number;
        regionId: string;
        estateId: number;
        parentEstateId: number;
    };
    telehubBlock?: {
        hasTelehub: boolean;
        telehubPos: Vector3;
    };
}
export declare const simulatorReadyMetadata: {
    id: number;
    name: string;
    frequency: 2;
    trusted: true;
    compression: true;
    blocks: ({
        name: string;
        parameters: ([string, typeof U32] | [string, typeof U8] | [string, typeof UUID] | [string, typeof Variable1])[];
    } | {
        name: string;
        parameters: ([string, typeof Vector3] | [string, typeof Bool])[];
    })[];
};
export declare const simulatorReady: (data: SimulatorReadyData, reliable?: boolean) => {
    data: SimulatorReadyData;
    reliable: boolean | undefined;
    metadata: PacketMetadata;
};
export declare const createSimulatorReadyDelegate: (config: Omit<import("..").DelegateConfig<SimulatorReadyData>, "metadata">) => void;
