/**
 * SoundTrigger Packet
 *
 * This file is used to help our packet serialization and deserialization
 * process, and to create new packets on the fly.
 *
 * ⚠️ Do not edit this file manually, it is generated by the `codegen` script!
 *
 * @see {@link http://wiki.secondlife.com/wiki/Message_Layout}
 */
import { F32, U64, UUID, Vector3 } from "../types";
import { type PacketMetadata } from "./packet";
export interface SoundTriggerData {
    soundData?: {
        soundId: string;
        ownerId: string;
        objectId: string;
        parentId: string;
        handle: number | bigint;
        position: Vector3;
        gain: number;
    };
}
export declare const soundTriggerMetadata: {
    id: number;
    name: string;
    blocks: {
        name: string;
        parameters: ([string, typeof UUID] | [string, typeof Vector3] | [string, typeof F32] | [string, typeof U64])[];
    }[];
};
export declare const soundTrigger: (data: SoundTriggerData, reliable?: boolean) => {
    data: SoundTriggerData;
    reliable: boolean | undefined;
    metadata: PacketMetadata;
};
export declare const createSoundTriggerDelegate: (config: Omit<import("..").DelegateConfig<SoundTriggerData>, "metadata">) => void;
