/**
 * UpdateParcel Packet
 *
 * This file is used to help our packet serialization and deserialization
 * process, and to create new packets on the fly.
 *
 * ⚠️ Do not edit this file manually, it is generated by the `codegen` script!
 *
 * @see {@link http://wiki.secondlife.com/wiki/Message_Layout}
 */
import { Bool, F32, U64, UUID, Variable1, Vector3 } from "../types";
import { type PacketMetadata } from "./packet";
export interface UpdateParcelData {
    parcelData?: {
        parcelId: string;
        regionHandle: number | bigint;
        ownerId: string;
        groupOwned: boolean;
        status: number;
        name: string | Buffer;
        description: string | Buffer;
        musicUrl: string | Buffer;
        regionX: number;
        regionY: number;
        actualArea: number;
        billableArea: number;
        showDir: boolean;
        isForSale: boolean;
        category: number;
        snapshotId: string;
        userLocation: Vector3;
        salePrice: number;
        authorizedBuyerId: string;
        allowPublish: boolean;
        maturePublish: boolean;
    };
}
export declare const updateParcelMetadata: {
    id: number;
    name: string;
    frequency: 2;
    trusted: true;
    compression: true;
    blocks: {
        name: string;
        parameters: ([string, typeof UUID] | [string, typeof Vector3] | [string, typeof Variable1] | [string, typeof Bool] | [string, typeof F32] | [string, typeof U64])[];
    }[];
};
export declare const updateParcel: (data: UpdateParcelData, reliable?: boolean) => {
    data: UpdateParcelData;
    reliable: boolean | undefined;
    metadata: PacketMetadata;
};
export declare const createUpdateParcelDelegate: (config: Omit<import("..").DelegateConfig<UpdateParcelData>, "metadata">) => void;
