{
  "name": "Gunslinger",
  "system": "Pathfinder",
  "type": "class",
  "subtype": "base", 
  "data": {
    "base_attack_bonus": "full",
    "hit_die": "d10",
    "skill_ranks": 4,
    "class_skills": ["acrobatics", "bluff", "climb", "craft", "handle animal", "heal", "intimidate", "knowledge (engineering)", "knowledge (local)", "perception", "profession", "ride", "sleight of hand", "survival", "swim"],
    "primary_saves": ["fortitude", "reflex"]
  }
}