# `generate(count, maxCount)`

Returns an object in the shape of the HelixSpec, rendered with the appropriate [Faker](https://github.com/marak/Faker.js/) fields.

### Arguments

| Argument   | Type     | Description                                                                                      |
| ---------- | -------- | ------------------------------------------------------------------------------------------------ |
| `count`    | `number` | Generates `n` number of fixture objects. Returns an `array`.                                     |
| `maxCount` | `number` | Generates a random amount between `count` and `maxCount` of fixture objects. Returns an `array`. |

### Returns

`object` | `array`: Rendered fixture object. Returns an array of rendered fixture objects if `count` is used.

### Example

```js
const Dinosaur = createSpec({
  id: faker.datatype.number(),
  name: faker.name.firstName(),
  location: faker.address.country(),
});

Dinosaur.generate();
// {
//   id: 1231,
//   name: 'Alice',
//   location: 'Canada'
// }
```

#### Generating multiple fixtures

You can generate an array of fixtures by passing in a `number` for the `count` argument.

**Example**

```js
Dinosaur.generate(2);
// [
//   { id: 55079, name: 'Antone', location: 'Pitcairn Islands' },
//   { id: 83994, name: 'Eileen', location: 'Brazil' }
// ]
```

#### Generating a random amount of fixtures

You can generate an array containing a random amount of fixtures between two `numbers` by passing in the `count` and `maxCount` arguments.

**Example**

```js
Dinosaur.generate(1, 5);
// [
//   { id: 76619, name: 'Tess', location: 'Jordan' },
//   { id: 60633, name: 'Madeline', location: 'Uzbekistan' },
//   { id: 5002, name: 'Crawford', location: 'Armenia' }
// ]
```
