export declare enum EventKey {
    UPDATE_USER = "UPDATE_USER"
}
export declare class EventKit {
    static trigger<Event extends EventKey>(eventKey: Event): void;
    static on<Event extends EventKey>(eventKey: Event, func: (...args: []) => void): void;
    static off<Event extends EventKey>(eventKey: Event, func?: (...args: []) => void): void;
    static updateUser(): void;
    static onUpdateUser(func: any): void;
    static offUpdateUser(func: any): void;
}
