declare const Events: {
    AdditionalContentLoaded: string;
    AgentCommand: string;
    AgentCreated: string;
    ApiInit: string;
    AppPaused: string;
    AppResumed: string;
    AppSuspended: string;
    AwardAchievement: string;
    BlockBroken: string;
    BlockPlaced: string;
    BoardTextUpdated: string;
    BossKilled: string;
    CameraUsed: string;
    CauldronUsed: string;
    ChunkChanged: string;
    ChunkLoaded: string;
    ChunkUnloaded: string;
    ConfigurationChanged: string;
    ConnectionFailed: string;
    CraftingSessionCompleted: string;
    EndOfDay: string;
    EntitySpawned: string;
    FileTransmissionCancelled: string;
    FileTransmissionCompleted: string;
    FileTransmissionStarted: string;
    FirstTimeClientOpen: string;
    FocusGained: string;
    FocusLost: string;
    GameSessionComplete: string;
    GameSessionStart: string;
    HardwareInfo: string;
    HasNewContent: string;
    ItemAcquired: string;
    ItemCrafted: string;
    ItemDestroyed: string;
    ItemDropped: string;
    ItemEnchanted: string;
    ItemSmelted: string;
    ItemUsed: string;
    JoinCanceled: string;
    JukeboxUsed: string;
    LicenseCensus: string;
    MascotCreated: string;
    MenuShown: string;
    MobInteracted: string;
    MobKilled: string;
    MultiplayerConnectionStateChanged: string;
    MultiplayerRoundEnd: string;
    MultiplayerRoundStart: string;
    NpcPropertiesUpdated: string;
    OptionsUpdated: string;
    performanceMetrics: string;
    PackImportStage: string;
    PlayerBounced: string;
    PlayerDied: string;
    PlayerJoin: string;
    PlayerLeave: string;
    PlayerMessage: string;
    PlayerTeleported: string;
    PlayerTransform: string;
    PlayerTravelled: string;
    PortalBuilt: string;
    PortalUsed: string;
    PortfolioExported: string;
    PotionBrew: string;
    PurchaseAttempt: string;
    PurchaseResolved: string;
    RegionalPopup: string;
    RespondedToAcceptContent: string;
    ScreenChanged: string;
    ScreenHeartbeat: string;
    SignInToEdu: string;
    SignInToXboxLive: string;
    SignOutOfXboxLive: string;
    SpecialMobBuilt: string;
    StartClient: string;
    StartWorld: string;
    TextToSpeechToggled: string;
    UgcDownloadCompleted: string;
    UgcDownloadStarted: string;
    UploadSkin: string;
    VehicleExited: string;
    WorldExported: string;
    WorldFilesListed: string;
    WorldGenerated: string;
    WorldLoaded: string;
    WorldUnloaded: string;
};
export default Events;
