import Vector2 from '../Vector2';
import AABB from '../AABB';
import IAABBShape from '../IAABBShape';
export default class Polygon implements IAABBShape {
    private shape;
    private AABB;
    constructor(shape: Vector2[]);
    GetAABB(): AABB;
    ContainsPoint(point: Vector2): boolean;
    private checkForHit;
}
