declare global {
  namespace CONFIG {
    namespace PF2E {
      export const resistanceTypes: {
        acid: string;
        adamantine: string;
        air: string;
        'all-damage': string;
        'area-damage': string;
        bleed: string;
        bludgeoning: string;
        chaotic: string;
        cold: string;
        'cold-iron': string;
        'critical-hits': string;
        darkwood: string;
        earth: string;
        electricity: string;
        energy: string;
        evil: string;
        fire: string;
        force: string;
        'ghost-touch': string;
        good: string;
        lawful: string;
        light: string;
        magical: string;
        mental: string;
        metal: string;
        mithral: string;
        negative: string;
        'non-magical': string;
        nonlethal: string;
        'nonlethal-attacks': string;
        orichalcum: string;
        physical: string;
        piercing: string;
        plant: string;
        poison: string;
        positive: string;
        precision: string;
        'protean-anatomy': string;
        radiation: string;
        salt: string;
        'salt-water': string;
        silver: string;
        slashing: string;
        sonic: string;
        'unarmed-attacks': string;
        vorpal: string;
        'vorpal-adamantine': string;
        warpglass: string;
        water: string;
        weapons: string;
        'weapons-shedding-bright-light': string;
      };
    }
  }
}

export type {};
