import { IMarkupObject } from "./IMarkupObject";
import { IMarkupColorable } from "./IMarkupColorable";
/**
 * 2D markup Text object interface.
 */
export interface IMarkupText extends IMarkupObject, IMarkupColorable {
    /**
     * Returns the text string.
     */
    getText(): string;
    /**
     * Sets the text string.
     */
    setText(text: string): void;
    /**
     * Returns the screen coordinates of the top-left point (position) of the text.
     */
    getPosition(): {
        x: number;
        y: number;
    };
    /**
     * Sets the screen coordinates of the top-left point (position) of the text.
     */
    setPosition(x: number, y: number): void;
    /**
     * Returns the font size of the text.
     */
    getFontSize(): number;
    /**
     * Sets the font size of the text.
     */
    setFontSize(size: number): void;
}
/**
 * Defines the parameters for creating a {@link IMarkupText | markup text}.
 */
export interface IMarkupTextParams {
    /**
     * Screen coordinates of the top-left point (position) of the text.
     */
    position?: {
        x: number;
        y: number;
    };
    /**
     * Text string.
     */
    text?: string;
    /**
     * Rotation angle of the text, in degress.
     *
     * @default 0
     */
    rotation?: number;
    /**
     * Font size of the text.
     *
     * @default 34
     */
    fontSize?: number;
    /**
     * Text color as a string in hexadecimal color syntax `#RGB` color using its primary color components
     * (red, green, blue) written as hexadecimal numbers.
     *
     * @default "#ff0000"
     */
    color?: string;
    /**
     * Internal markup object identifier.
     */
    id?: string;
}
