import { Point3d } from "../Common/Geometry";
export declare class OdSelectionFrame {
    protected m_start: number[];
    protected m_end: number[];
    protected m_model: any;
    protected m_module: any;
    protected m_entity: any;
    protected m_frame: any;
    constructor();
    createPoint3d(): Point3d;
    init(instance: any, model: any): void;
    getViewer(): any;
    setValue(value: number[]): void;
    setStartPoint(point: number[]): void;
    toDoubleArray(points: Point3d[]): number[];
    draw(): void;
    clear(): void;
}
