{
  "name": "@ion-cloud/core",
  "version": "2.8.2",
  "description": "JavaScript game engine with animation, scene management & map generation",
  "main": "index.js",
  "scripts": {
    "test": "echo \"Error: no test specified\" && exit 1"
  },
  "repository": {
    "type": "git",
    "url": "git+https://github.com/ion-cloud/ion-cloud.git"
  },
  "keywords": [
    "javascript-game-engine",
    "game-dev",
    "procedural",
    "random",
    "animation",
    "tweening",
    "scene",
    "ion-cloud",
    "canvas"
  ],
  "author": "NathanielInman",
  "license": "MIT",
  "bugs": {
    "url": "https://github.com/ion-cloud/ion-cloud/issues"
  },
  "homepage": "https://github.com/ion-cloud/ion-cloud#readme",
  "dependencies": {
    "@ion-cloud/cloud": "^1.0.0",
    "@ion-cloud/compass": "^1.9.3",
    "@ion-cloud/dice": "^1.2.5",
    "@ion-cloud/easel": "^1.3.0",
    "@ion-cloud/ink": "^1.0.0",
    "@ion-cloud/ion": "^1.0.0",
    "@ion-cloud/phaser": "^1.0.0",
    "@ion-cloud/prefabs": "^1.0.0"
  }
}
