/** @packageDocumentation
 * @module WebGL
 */
import { AttributeDetails } from "../AttributeMap";
import { ProgramBuilder } from "../ShaderBuilder";
/** @internal */
export declare function createViewportQuadBuilder(textured: boolean, attrMapOverride?: Map<string, AttributeDetails>): ProgramBuilder;
//# sourceMappingURL=ViewportQuad.d.ts.map