import { Client, CommandInfo, CommandoClientOptions, CommandoMessage } from "discord.js-commando";
import { Database } from "sqlite";
interface RPGCommandInfo extends Partial<CommandInfo> {
    name: string;
}
declare class DiscordRPG extends Client {
    db?: Database;
    constructor(options?: CommandoClientOptions);
    setDBFile(filename: string): Promise<void>;
    registerCommand(info: RPGCommandInfo, cmd: (msg: CommandoMessage, args: string[]) => void): void;
}
export default DiscordRPG;
