export declare enum ActorFlags {
    UNKNOWN = -1,
    ONFIRE = 0,
    SNEAKING = 1,
    RIDING = 2,
    SPRINTING = 3,
    USINGITEM = 4,
    INVISIBLE = 5,
    TEMPTED = 6,
    INLOVE = 7,
    SADDLED = 8,
    POWERED = 9,
    IGNITED = 10,
    BABY = 11,
    CONVERTING = 12,
    CRITICAL = 13,
    CAN_SHOW_NAME = 14,
    ALWAYS_SHOW_NAME = 15,
    NOAI = 16,
    SILENT = 17,
    WALLCLIMBING = 18,
    CANCLIMB = 19,
    CANSWIM = 20,
    CANFLY = 21,
    CANWALK = 22,
    RESTING = 23,
    SITTING = 24,
    ANGRY = 25,
    INTERESTED = 26,
    CHARGED = 27,
    TAMED = 28,
    ORPHANED = 29,
    LEASHED = 30,
    SHEARED = 31,
    GLIDING = 32,
    ELDER = 33,
    MOVING = 34,
    BREATHING = 35,
    CHESTED = 36,
    STACKABLE = 37,
    SHOW_BOTTOM = 38,
    STANDING = 39,
    SHAKING = 40,
    IDLING = 41,
    CASTING = 42,
    CHARGING = 43,
    WASD_CONTROLLED = 44,
    CAN_POWER_JUMP = 45,
    CAN_DASH = 46,
    LINGERING = 47,
    HAS_COLLISION = 48,
    HAS_GRAVITY = 49,
    FIRE_IMMUNE = 50,
    DANCING = 51,
    ENCHANTED = 52,
    RETURNTRIDENT = 53,
    CONTAINER_IS_PRIVATE = 54,
    IS_TRANSFORMING = 55,
    DAMAGENEARBYMOBS = 56,
    SWIMMING = 57,
    BRIBED = 58,
    IS_PREGNANT = 59,
    LAYING_EGG = 60,
    PASSENGER_CAN_PICK = 61,
    TRANSITION_SITTING = 62,
    EATING = 63,
    LAYING_DOWN = 64,
    SNEEZING = 65,
    TRUSTING = 66,
    ROLLING = 67,
    SCARED = 68,
    IN_SCAFFOLDING = 69,
    OVER_SCAFFOLDING = 70,
    DESCEND_THROUGH_BLOCK = 71,
    BLOCKING = 72,
    TRANSITION_BLOCKING = 73,
    BLOCKED_USING_SHIELD = 74,
    BLOCKED_USING_DAMAGED_SHIELD = 75,
    SLEEPING = 76,
    WANTS_TO_WAKE = 77,
    TRADE_INTEREST = 78,
    DOOR_BREAKER = 79,
    BREAKING_OBSTRUCTION = 80,
    DOOR_OPENER = 81,
    IS_ILLAGER_CAPTAIN = 82,
    STUNNED = 83,
    ROARING = 84,
    DELAYED_ATTACK = 85,
    IS_AVOIDING_MOBS = 86,
    IS_AVOIDING_BLOCK = 87,
    FACING_TARGET_TO_RANGE_ATTACK = 88,
    HIDDEN_WHEN_INVISIBLE = 89,
    IS_IN_UI = 90,
    STALKING = 91,
    EMOTING = 92,
    CELEBRATING = 93,
    ADMIRING = 94,
    CELEBRATING_SPECIAL = 95,
    OUT_OF_CONTROL = 96,
    RAM_ATTACK = 97,
    PLAYING_DEAD = 98,
    IN_ASCENDABLE_BLOCK = 99,
    OVER_DESCENDABLE_BLOCK = 100,
    CROAKING = 101,
    EAT_MOB = 102,
    JUMP_GOAL_JUMP = 103,
    EMERGING = 104,
    SNIFFING = 105,
    DIGGING = 106,
    SONIC_BOOM = 107,
    HAS_DASH_COOLDOWN = 108,
    PUSH_TOWARDS_CLOSEST_SPACE = 109,
    SCENTING = 110,
    RISING = 111,
    FEELING_HAPPY = 112,
    SEARCHING = 113,
    CRAWLING = 114,
    TIMER_FLAG_1 = 115,
    TIMER_FLAG_2 = 116,
    TIMER_FLAG_3 = 117,
    COUNT = 118
}
//# sourceMappingURL=ActorFlags.d.ts.map