import { default as ContainerEntry } from './ContainerEntry';
import { default as Inventory } from './Inventory';
import { Item } from '../item/Item';
export default class HumanInventory extends Inventory {
    private get handSlot();
    constructor();
    /**
     * Sets an item into the hand slot.
     */
    setItemInHand(item: ContainerEntry): void;
    /**
     * Returns the item in the player hand.
     */
    getItemInHand(): Item;
    /**
     * Returns the hand slot.
     */
    getHandSlotIndex(): number;
}
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