import { default as BlockPosition } from '../../world/BlockPosition';
import { default as DataPacket } from './DataPacket';
export declare enum SoundName {
    AMBIENT_BASALT_DELTAS_MOOD = "ambient.basalt_deltas.mood",
    AMBIENT_CAVE = "ambient.cave",
    AMBIENT_CRIMSON_FOREST_MOOD = "ambient.crimson_forest.mood",
    AMBIENT_NETHER_WASTES_MOOD = "ambient.nether_wastes.mood",
    AMBIENT_SOULSAND_VALLEY_MOOD = "ambient.soulsand_valley.mood",
    AMBIENT_WARPED_FOREST_MOOD = "ambient.warped_forest.mood",
    AMBIENT_WEATHER_LIGHTNING_IMPACT = "ambient.weather.lightning.impact",
    AMBIENT_WEATHER_RAIN = "ambient.weather.rain",
    AMBIENT_WEATHER_THUNDER = "ambient.weather.thunder",
    ARMOR_EQUIP_NETHERITE = "armor.equip_netherite",
    ARMOR_EQUIP_CHAIN = "armor.equip_chain",
    ARMOR_EQUIP_DIAMOND = "armor.equip_diamond",
    ARMOR_EQUIP_GENERIC = "armor.equip_generic",
    ARMOR_EQUIP_GOLD = "armor.equip_gold",
    ARMOR_EQUIP_IRON = "armor.equip_iron",
    ARMOR_EQUIP_LEATHER = "armor.equip_leather",
    BEACON_ACTIVATE = "beacon.activate",
    BEACON_AMBIENT = "beacon.ambient",
    BEACON_DEACTIVATE = "beacon.deactivate",
    BEACON_POWER = "beacon.power",
    BLOCK_BAMBOO_BREAK = "block.bamboo.break",
    BLOCK_BAMBOO_FALL = "block.bamboo.fall",
    BLOCK_BAMBOO_HIT = "block.bamboo.hit",
    BLOCK_BAMBOO_PLACE = "block.bamboo.place",
    BLOCK_BAMBOO_STEP = "block.bamboo.step",
    BLOCK_BAMBOO_SAPLING_BREAK = "block.bamboo_sapling.break",
    BLOCK_BAMBOO_SAPLING_PLACE = "block.bamboo_sapling.place",
    BLOCK_BARREL_CLOSE = "block.barrel.close",
    BLOCK_BARREL_OPEN = "block.barrel.open",
    BLOCK_BEEHIVE_DRIP = "block.beehive.drip",
    BLOCK_BEEHIVE_ENTER = "block.beehive.enter",
    BLOCK_BEEHIVE_EXIT = "block.beehive.exit",
    BLOCK_BEEHIVE_SHEAR = "block.beehive.shear",
    BLOCK_BEEHIVE_WORK = "block.beehive.work",
    BLOCK_BELL_HIT = "block.bell.hit",
    BLOCK_BLASTFURNACE_FIRE_CRACKLE = "block.blastfurnace.fire_crackle",
    BLOCK_CAMPFIRE_CRACKLE = "block.campfire.crackle",
    BLOCK_CARTOGRAPHY_TABLE_USE = "block.cartography_table.use",
    BLOCK_CHORUSFLOWER_DEATH = "block.chorusflower.death",
    BLOCK_CHORUSFLOWER_GROW = "block.chorusflower.grow",
    BLOCK_COMPOSTER_EMPTY = "block.composter.empty",
    BLOCK_COMPOSTER_FILL = "block.composter.fill",
    BLOCK_COMPOSTER_FILL_SUCCESS = "block.composter.fill_success",
    BLOCK_COMPOSTER_READY = "block.composter.ready",
    BLOCK_END_PORTAL_SPAWN = "block.end_portal.spawn",
    BLOCK_END_PORTAL_FRAME_FILL = "block.end_portal_frame.fill",
    BLOCK_FALSE_PERMISSIONS = "block.false_permissions",
    BLOCK_FURNACE_LIT = "block.furnace.lit",
    BLOCK_GRINDSTONE_USE = "block.grindstone.use"
}
export default class PlaySoundPacket extends DataPacket {
    static NetID: number;
    name: SoundName | null;
    position: BlockPosition | null;
    volume: number | null;
    pitch: number | null;
    decodePayload(): void;
    encodePayload(): void;
}
//# sourceMappingURL=PlaySoundPacket.d.ts.map