import { Vector3 } from '../../../../math/src/index.ts';
import { default as GameruleManager } from '../../world/GameruleManager';
import { default as DataPacket } from './DataPacket';
export default class StartGamePacket extends DataPacket {
    static NetID: number;
    entityId: bigint;
    runtimeEntityId: bigint;
    gamemode: number;
    defaultGamemode: number;
    playerPos: Vector3;
    pitch: number;
    yaw: number;
    serverIdentifier: string;
    worldIdentifier: string;
    scenarioIdentifier: string;
    levelId: string;
    worldName: string;
    seed: number;
    time: number;
    ticks: number;
    worldSpawnPos: Vector3;
    gamerules: GameruleManager;
    static cachedItemIds: Buffer | null;
    encodePayload(): void;
}
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