import { Block } from './Block';
import { Item } from '../item/Item';
import { default as Server } from '../Server';
/**
 * Liquid blocks (eg. Water, Still Water, Lava, Still Lava)
 */
export declare class Liquid extends Block {
    getHardness(): number;
    getDropsForCompatibleTool(_item: Item, _server: Server): never[];
    canBeFlowedInto(): boolean;
    isBreakable(): boolean;
    isSolid(): boolean;
    isPartOfCreativeInventory(): boolean;
}
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