import { Vector3 } from '../../../../math/src/index.ts';
import { default as DataPacket } from './DataPacket';
export declare enum WorldEvent {
    SOUND_CLICK = 0,
    SOUND_CLICK_FAIL = 1,
    SOUND_LAUNCH = 2,
    SOUND_DOOR_OPEN = 3,
    SOUND_FIZZ = 4,
    SOUND_FUSE = 5,
    SOUND_PLAY_RECORDING = 6,
    SOUND_GHAST_WARNING = 7,
    SOUND_GHAST_FIREBALL = 8,
    SOUND_BLAZE_FIREBALL = 9,
    SOUND_ZOMBIE_DOOR_BUMP = 10,
    SOUND_ZOMBIE_DOOR_CRASH = 11,
    SOUND_ZOMBIE_INFECTED = 12,
    SOUND_ZOMBIE_CONVERTED = 13,
    SOUND_ENDERMAN_TELEPORT = 14,
    SOUND_ANVIL_BROKEN = 15,
    SOUND_ANVIL_USED = 16,
    SOUND_ANVIL_LAND = 17,
    SOUND_INFINITY_ARROW_PICKUP = 18,
    SOUND_TELEPORT_ENDERPEARL = 19,
    SOUND_ITEMFRAME_ITEM_ADD = 20,
    SOUND_ITEMFRAME_BREAK = 21,
    SOUND_ITEMFRAME_PLACE = 22,
    SOUND_ITEMFRAME_ITEM_REMOVE = 23,
    SOUND_ITEMFRAME_ITEM_ROTATE = 24,
    SOUND_CAMERA = 25,
    SOUND_EXPERIENCE_ORB_PICKUP = 26,
    SOUND_TOTEM_USED = 27,
    SOUND_ARMOR_STAND_BREAK = 28,
    SOUND_ARMOR_STAND_HIT = 29,
    SOUND_ARMOR_STAND_LAND = 30,
    SOUND_ARMOR_STAND_PLACE = 31,
    SOUND_POINTED_DRIPSTONE_LAND = 32,
    SOUND_DYE_USED = 33,
    SOUND_INK_SACE_USED = 34,
    PARTICLE_SHOOT = 35,
    PARTICLE_DESTROY_BLOCK = 36,
    PARTICLE_POTION_SPLASH = 37,
    PARTICLE_EYE_OF_ENDER_DEATH = 38,
    PARTICLE_MOB_BLOCK_SPAWN = 39,
    PARTICLE_CROP_GROWTH = 40,
    PARTICLE_SOUND_GUARDIAN_GHOST = 41,
    PARTICLE_DEATH_SMOKE = 42,
    PARTICLE_DENY_BLOCK = 43,
    PARTICLE_GENERIC_SPAWN = 44,
    PARTICLE_DRAGON_EGG = 45,
    PARTICLE_CROP_EATEN = 46,
    PARTICLE_CRIT = 47,
    PARTICLE_TELEPORT = 48,
    PARTICLE_CRACK_BLOCK = 49,
    PARTICLE_BUBBLES = 50,
    PARTICLE_EVAPORATE = 51,
    PARTICLE_DESTROY_ARMOR_STAND = 52,
    PARTICLE_BREAKING_EGG = 53,
    PARTICLE_DESTROY_EGG = 54,
    PARTICLE_EVAPORATE_WATER = 55,
    PARTICLE_DESTROY_BLOCK_NO_SOUND = 56,
    PARTICLE_KNOCKBACK_ROAR = 57,
    PARTICLE_TELEPORT_TRAIL = 58,
    PARTICLE_POINT_CLOUD = 59,
    PARTICLE_EXPLOSION = 60,
    PARTICLE_BLOCK_EXPLOSION = 61,
    PARTICLES_VIBRATION_SIGNAL = 62,
    PARTICLE_DRIPSTONE_DRIP = 63,
    PARTICLE_FIZZ_EFFECT = 64,
    PARTICLE_WAX_ON = 65,
    PARTICLE_WAX_OFF = 66,
    PARTICLE_SCRAPE = 67,
    PARTICLES_ELECTRIC_SPARK = 68,
    PARTICLE_TURTLE_EGG = 69,
    PARTICLE_SCULK_SHRIEK = 70,
    SCULK_CATALYST_BLOOM = 71,
    SCULK_CHARGE = 72,
    SCULK_CHARGE_POP = 73,
    SONIC_EXPLOSION = 74,
    START_RAINING = 75,
    START_THUNDERSTORM = 76,
    STOP_RAINING = 77,
    STOP_THUNDERSTORM = 78,
    GLOBAL_PAUSE = 79,// data: 1 to pause, 0 to resume
    SIM_TIME_STEP = 80,
    SIM_TIME_SCALE = 81,
    ACTIVATE_BLOCK = 82,
    CAULDRON_EXPLODE = 83,
    CAULDRON_DYE_ARMOR = 84,
    CAULDRON_CLEAN_ARMOR = 85,
    CAULDRON_FILL_POTION = 86,
    CAULDRON_TAKE_POTION = 87,
    CAULDRON_FILL_WATER = 88,
    CAULDRON_TAKE_WATER = 89,
    CAULDRON_ADD_DYE = 90,
    CAULDRON_CLEAN_BANNER = 91,
    CAULDRON_FLUSH = 92,
    AGENT_SPAWN_EFFECT = 93,
    CAULDRON_FILL_LAVA = 94,
    CAULDRON_TAKE_LAVA = 95,
    CAULDRON_FILL_POWDER_SNOW = 96,
    CAULDRON_TAKE_POWDER_SNOW = 97,
    BLOCK_START_BREAK = 98,
    BLOCK_STOP_BREAK = 99,
    BLOCK_UPDATE_BREAK = 100,
    SET_DATA = 101,
    ALL_PLAYERS_SLEEPING = 102,
    JUMP_PREVENTED = 103,
    SLEEPING_PLAYERS = 104,
    PARTICLE_BUBBLE = 105,
    PARTICLE_BUBBLE_MANUAL = 106,
    PARTICLE_CRITICAL = 107,
    PARTICLE_BLOCK_FORCE_FIELD = 108,
    PARTICLE_SMOKE = 109,
    PARTICLE_EXPLODE = 110,
    PARTICLE_EVAPORATION = 111,
    PARTICLE_FLAME = 112,
    PARTICLE_CANDLE_FLAME = 113,
    PARTICLE_LAVA = 114,
    PARTICLE_LARGE_SMOKE = 115,
    PARTICLE_REDSTONE = 116,
    PARTICLE_RISING_RED_DUST = 117,
    PARTICLE_ITEM_BREAK = 118,
    PARTICLE_SNOWBALL_POOF = 119,
    PARTICLE_HUGE_EXPLODE = 120,
    PARTICLE_HUGE_EXPLODE_SEED = 121,
    PARTICLE_MOB_FLAME = 122,
    PARTICLE_HEART = 123,
    PARTICLE_TERRAIN = 124,
    PARTICLE_TOWN_AURA = 125,
    PARTICLE_PORTAL = 126,
    PARTICLE_MOB_PORTAL = 127,
    PARTICLE_SPLASH = 128,
    PARTICLE_SPLASH_MANUAL = 129,
    PARTICLE_WATER_WAKE = 130,
    PARTICLE_DRIP_WATER = 131,
    PARTICLE_DRIP_LAVA = 132,
    PARTICLE_DRIP_HONEY = 133,
    PARTICLE_FALLING_DUST = 134,
    PARTICLE_MOB_SPELL = 135,
    PARTICLE_MOB_SPELL_AMBIENT = 136,
    PARTICLE_MOB_SPELL_INSTANTANEOUS = 137,
    PARTICLE_INK = 138,
    PARTICLE_SLIME = 139,
    PARTICLE_RAIN_SPLASH = 140,
    PARTICLE_VILLAGER_ANGRY = 141,
    PARTICLE_VILLAGER_HAPPY = 142,
    PARTICLE_ENCHANTMENT_TABLE = 143,
    PARTICLE_TRACKING_EMITTER = 144,
    PARTICLE_NOTE = 145,
    PARTICLE_WITCH_SPELL = 146,
    PARTICLE_CARROT = 147,
    PARTICLE_MOB_APPEARANCE = 148,
    PARTICLE_END_ROD = 149,
    PARTICLE_RISING_DRAGONS_BREATH = 150,
    PARTICLE_SPIT = 151,
    PARTICLE_TOTEM = 152,
    PARTICLE_FOOD = 153,
    PARTICLE_FIREWORKS_STARTER = 154,
    PARTICLE_FIREWORKS_SPARK = 155,
    PARTICLE_FIREWORKS_OVERLAY = 156,
    PARTICLE_BALLOON_GAS = 157,
    PARTICLE_COLORED_FLAME = 158,
    PARTICLE_SPARKLER = 159,
    PARTICLE_CONDUIT = 160,
    PARTICLE_BUBBLE_COLUMN_UP = 161,
    PARTICLE_BUBBLE_COLUMN_DOWN = 162,
    PARTICLE_SNEEZE = 163,
    PARTICLE_SHULKER_BULLET = 164,
    PARTICLE_BLEACH = 165,
    PARTICLE_DRAGON_DESTROY_BLOCK = 166,
    PARTICLE_MYCELIUM_DUST = 167,
    PARTICLE_FALLING_RED_DUST = 168,
    PARTICLE_CAMPFIRE_SMOKE = 169,
    PARTICLE_TALL_CAMPFIRE_SMOKE = 170,
    PARTICLE_FALLING_DRAGONS_BREATH = 171,
    PARTICLE_DRAGONS_BREATH = 172,
    PARTICLE_BLUE_FLAME = 173,
    PARTICLE_SOUL = 174,
    PARTICLE_OBSIDIAN_TEAR = 175,
    PARTICLE_STALACTITE_DRIP_WATER = 176,
    PARTICLE_STALACTITE_DRIP_LAVA = 177,
    PARTICLE_PORTAL_REVERSE = 178,
    PARTICLE_SNOWFLAKE = 179,
    PARTICLE_VIBRATION_SIGNAL = 180,
    PARTICLE_SCULK_SENSOR_REDSTONE = 181,
    PARTICLE_SPORE_BLOSSOM_SHOWER = 182,
    PARTICLE_SPORE_BLOSSOM_AMBIENT = 183,
    PARTICLE_WAX = 184,
    PARTICLE_ELECTRIC_SPARK = 185,
    PARTICLE_SHRIEK = 186,
    PARTICLE_SCULK_SOUL = 187,
    PARTCILE_SONIC_EXPLOSION = 188
}
export default class WorldEventPacket extends DataPacket {
    static NetID: number;
    eventId: number;
    position: Vector3 | null;
    data: number;
    decodePayload(): void;
    encodePayload(): void;
}
//# sourceMappingURL=WorldEventPacket.d.ts.map