-- View scripts -- Copyright (C) 2004, Eagle Dynamics. CockpitMouse = true --false CockpitMouseSpeedSlow = 1.0 CockpitMouseSpeedNormal = 10.0 CockpitMouseSpeedFast = 20.0 CockpitKeyboardAccelerationSlow = 5.0 CockpitKeyboardAccelerationNormal = 30.0 CockpitKeyboardAccelerationFast = 80.0 CockpitKeyboardZoomAcceleration = 300.0 DisableSnapViewsSaving = false UseDefaultSnapViews = true CockpitPanStepHor = 45.0 CockpitPanStepVert = 30.0 CockpitNyMove = true CockpitHAngleAccelerateTimeMax = 0.15 CockpitVAngleAccelerateTimeMax = 0.15 CockpitZoomAccelerateTimeMax = 0.2 function NaturalHeadMoving(tang, roll, omz) local r = roll if r > 90.0 then r = 180.0 - r elseif roll < -90.0 then r = -180.0 - r end local hAngle = -0.25 * r local vAngle = math.min(math.max(0.0, 0.4 * tang + 45.0 * omz), 90.0) return hAngle, vAngle end ExternalMouse = true ExternalMouseSpeedSlow = 1.0 ExternalMouseSpeedNormal = 5.0 ExternalMouseSpeedFast = 20.0 ExternalViewAngleMin = 3.0 ExternalViewAngleMax = 140.0 ExternalViewAngleDefault = 60.0 ExternalKeyboardZoomAcceleration = 30.0 ExternalKeyboardZoomAccelerateTimeMax = 1.0 ExplosionExpoTime = 4.0 ExternalKeyboardAccelerationSlow = 1.0 ExternalKeyboardAccelerationNormal = 10.0 ExternalKeyboardAccelerationFast = 30.0 ExternalHAngleAccelerateTimeMax = 3.0 ExternalVAngleAccelerateTimeMax = 3.0 ExternalDistAccelerateTimeMax = 3.0 ExternalHAngleLocalAccelerateTimeMax = 3.0 ExternalVAngleLocalAccelerateTimeMax = 3.0 ExternalAngleNormalDiscreteStep = 15.0/ExternalKeyboardAccelerationNormal -- When 'S' is pressed only ChaseCameraNyMove = true FreeCameraAngleIncrement = 3.0 FreeCameraDistanceIncrement = 100.0 FreeCameraLeftRightIncrement = 2.0 FreeCameraAltitudeIncrement = 2.0 FreeCameraScalarSpeedAcceleration = 0.1 FreeCamera_speedWSNormal = 1000000.0 / 3600.0 FreeCamera_speedWSFast = 8000.0 FreeCamera_speedWSSlow = 32.0 FreeCamera_AD_WS_coeff = 0.25 FreeCamera_speedADNormal = FreeCamera_speedWSNormal * FreeCamera_AD_WS_coeff FreeCamera_speedADFast = FreeCamera_speedWSFast * FreeCamera_AD_WS_coeff FreeCamera_speedADSlow = FreeCamera_speedWSSlow * FreeCamera_AD_WS_coeff keyboardSpeedLSO = 0.005 keyboardSpeedBOSS = 0.02 keyboardSpeedHANGAR = 0.05 mouseSpeedLSO = 980.0 mouseSpeedBOSS = 980.0 mouseSpeedHANGAR = 980.0 xMinMap = -300000 xMaxMap = 500000 yMinMap = -400000 yMaxMap = 200000 dxMap = 150000 dyMap = 100000 head_roll_shaking = true head_roll_shaking_max = 30.0 head_roll_shaking_compensation_gain = 0.3 -- CameraJiggle() and CameraFloat() functions make camera position -- dependent on FPS so be careful in using the Shift-J command with tracks, please. -- uncomment to use custom jiggle functions --[[ function CameraJiggle(t,rnd1,rnd2,rnd3) local rotX, rotY, rotZ rotX = 0.05 * rnd1 * math.sin(37.0 * (t - 0.0)) rotY = 0.05 * rnd2 * math.sin(41.0 * (t - 1.0)) rotZ = 0.05 * rnd3 * math.sin(53.0 * (t - 2.0)) return rotX, rotY, rotZ end function CameraFloat(t) local dX, dY, dZ dX = 0.61 * math.sin(0.7 * t) + 0.047 * math.sin(1.6 * t); dY = 0.43 * math.sin(0.6 * t) + 0.067 * math.sin(1.7 * t); dZ = 0.53 * math.sin(1.0 * t) + 0.083 * math.sin(1.9 * t); return dX, dY, dZ end --]] --Debug keys DEBUG_TEXT = 1 DEBUG_GEOMETRY = 2 debug_keys = { [DEBUG_TEXT] = 1, [DEBUG_GEOMETRY] = 1 } function onDebugCommand(command) if command == 10000 then if debug_keys[DEBUG_TEXT] ~= 0 or debug_keys[DEBUG_GEOMETRY] ~= 0 then debug_keys[DEBUG_GEOMETRY] = 0 debug_keys[DEBUG_TEXT] = 0 else debug_keys[DEBUG_GEOMETRY] = 1 debug_keys[DEBUG_TEXT] = 1 end elseif command == 10001 then if debug_keys[DEBUG_TEXT] ~= 0 then debug_keys[DEBUG_TEXT] = 0 else debug_keys[DEBUG_TEXT] = 1 end elseif command == 10002 then if debug_keys[DEBUG_GEOMETRY] ~= 0 then debug_keys[DEBUG_GEOMETRY] = 0 else debug_keys[DEBUG_GEOMETRY] = 1 end end end -- gain values for TrackIR , to unify responce on diffrent types of aircraft TrackIR_gain_x = -0.6 TrackIR_gain_y = 0.3 TrackIR_gain_z = -0.25 TrackIR_gain_roll = -90