import { ServerConnection } from '../serverconnection'; /** * The build API service manager. */ export declare class BuildManager { /** * Create a new setting manager. */ constructor(options?: BuildManager.IOptions); /** * The server settings used to make API requests. */ readonly serverSettings: ServerConnection.ISettings; /** * Test whether the build service is available. */ get isAvailable(): boolean; /** * Test whether to check build status automatically. */ get shouldCheck(): boolean; /** * Get whether the application should be built. */ getStatus(): Promise; /** * Build the application. */ build(): Promise; /** * Cancel an active build. */ cancel(): Promise; private _url; } /** * A namespace for `BuildManager` statics. */ export declare namespace BuildManager { /** * The instantiation options for a setting manager. */ interface IOptions { /** * The server settings used to make API requests. */ serverSettings?: ServerConnection.ISettings; } /** * The build status response from the server. */ interface IStatus { /** * Whether a build is needed. */ readonly status: 'stable' | 'needed' | 'building'; /** * The message associated with the build status. */ readonly message: string; } } /** * A namespace for builder API interfaces. */ export declare namespace Builder { /** * The interface for the build manager. */ interface IManager extends BuildManager { } }