/**
 * Lifecycle callback firing + dedupe.
 *
 * The same thrown error can travel through multiple layers that each
 * want to surface it to the consumer's `onError`:
 *   - LifecycleMiddleware's `wrapGenerate` / `wrapStream` catch
 *   - `BaseProvider.wrapStreamWithLifecycleCallbacks` (raw-fetch
 *     streaming providers that bypass AI SDK middleware)
 *   - `BaseProvider.fireLifecycleErrorCallback` (top-level provider catch)
 *   - `NeuroLink.generate()` / `NeuroLink.stream()` (early-resolution
 *     failures, before the language model is wrapped)
 *
 * Without a shared dedupe these layers would fire `onError` multiple
 * times for one logical failure. This module stamps a non-enumerable
 * `Symbol.for("neurolink.onErrorFired")` on the error the first time
 * a firing site is reached; subsequent sites observe the stamp and
 * skip their own fire.
 *
 * `Symbol.for` (rather than a local Symbol) so the same key works
 * across modules — anyone who can read the symbol can read the stamp.
 *
 * Frozen / sealed / non-extensible errors: `Object.defineProperty`
 * throws, we catch and proceed. Worst case is a single duplicate fire
 * (the pre-shared-marker behaviour). `WeakSet`-based bookkeeping
 * would handle this case cleanly but the symbol stamp is preferred
 * for cross-realm consistency: a Symbol.for-keyed property survives
 * structuredClone / cross-realm postMessage where a closed-over
 * WeakSet does not.
 */
import type { LifecycleErrorPayload, OnErrorCallback } from "../types/index.js";
/**
 * Returns true when `markLifecycleErrorFired` or a previous
 * `fireOnErrorOnce` call has already stamped this error.
 */
export declare function hasLifecycleErrorFired(error: unknown): boolean;
/**
 * Stamps the error as already-fired without invoking any callback.
 * Use this from sites that already invoked `onError` via their own
 * path (e.g. a provider-specific raw-fetch stream wrapper) so the
 * shared dedupe still works.
 */
export declare function markLifecycleErrorFired(error: unknown): void;
/**
 * Fire the consumer's `onError` once per logical failure.
 *
 * - No-op when `onError` is missing.
 * - No-op when the error is already stamped (any prior layer fired).
 * - Otherwise: stamps the error, then invokes the callback.
 *
 * The callback is fire-and-forget; rejections are swallowed so a
 * faulty handler can't mask the original throw. Callers that need
 * to AWAIT the callback (e.g. to enforce a timeout) should use
 * `hasLifecycleErrorFired` + `markLifecycleErrorFired` directly and
 * run the callback themselves.
 */
export declare function fireOnErrorOnce(onError: OnErrorCallback | undefined, error: unknown, payload: LifecycleErrorPayload): void;
