/**
 * This code was AUTOGENERATED using the Codama library.
 * Please DO NOT EDIT THIS FILE, instead use visitors
 * to add features, then rerun Codama to update it.
 *
 * @see https://github.com/codama-idl/codama
 */

import {
  combineCodec,
  getArrayDecoder,
  getArrayEncoder,
  getStructDecoder,
  getStructEncoder,
  type FixedSizeCodec,
  type FixedSizeDecoder,
  type FixedSizeEncoder,
} from "@solana/kit";
import {
  getRewardPerTimeUnitPointDecoder,
  getRewardPerTimeUnitPointEncoder,
  type RewardPerTimeUnitPoint,
  type RewardPerTimeUnitPointArgs,
} from ".";

export type RewardScheduleCurve = {
  /**
   * This is a stepwise function, meaning that each point represents
   * how many rewards are issued per time unit since the beginning
   * of that point until the beginning of the next point.
   * This is not a linear curve, there is no interpolation going on.
   * A curve can be [[t0, 100], [t1, 50], [t2, 0]]
   * meaning that from t0 to t1, 100 rewards are issued per time unit,
   * from t1 to t2, 50 rewards are issued per time unit, and after t2 it stops
   * Another curve, can be [[t0, 100], [u64::max, 0]]
   * meaning that from t0 to u64::max, 100 rewards are issued per time unit
   */
  points: Array<RewardPerTimeUnitPoint>;
};

export type RewardScheduleCurveArgs = {
  /**
   * This is a stepwise function, meaning that each point represents
   * how many rewards are issued per time unit since the beginning
   * of that point until the beginning of the next point.
   * This is not a linear curve, there is no interpolation going on.
   * A curve can be [[t0, 100], [t1, 50], [t2, 0]]
   * meaning that from t0 to t1, 100 rewards are issued per time unit,
   * from t1 to t2, 50 rewards are issued per time unit, and after t2 it stops
   * Another curve, can be [[t0, 100], [u64::max, 0]]
   * meaning that from t0 to u64::max, 100 rewards are issued per time unit
   */
  points: Array<RewardPerTimeUnitPointArgs>;
};

export function getRewardScheduleCurveEncoder(): FixedSizeEncoder<RewardScheduleCurveArgs> {
  return getStructEncoder([
    [
      "points",
      getArrayEncoder(getRewardPerTimeUnitPointEncoder(), { size: 20 }),
    ],
  ]);
}

export function getRewardScheduleCurveDecoder(): FixedSizeDecoder<RewardScheduleCurve> {
  return getStructDecoder([
    [
      "points",
      getArrayDecoder(getRewardPerTimeUnitPointDecoder(), { size: 20 }),
    ],
  ]);
}

export function getRewardScheduleCurveCodec(): FixedSizeCodec<
  RewardScheduleCurveArgs,
  RewardScheduleCurve
> {
  return combineCodec(
    getRewardScheduleCurveEncoder(),
    getRewardScheduleCurveDecoder(),
  );
}
