import type { JournalEvent } from "../../JournalEvent.js";
/**
 * Written when player has escaped interdiction.
 */
export interface EscapeInterdiction extends JournalEvent<"EscapeInterdiction"> {
    /** The interdicting pilot name. */
    Interdictor: string;
    Interdictor_Localised?: string;
    /** Whether player or NPC. */
    IsPlayer: boolean;
}
