import type { JournalEvent } from "../../JournalEvent.js";
/** Data about a single mission. */
export interface Mission {
    MissionID: number;
    Name: string;
    Name_Localised?: string;
    PassengerMission: boolean;
    /** Time left in seconds. */
    Expires: number;
}
/**
 * The player's missions. Written at startup.
 */
export interface Missions extends JournalEvent<"Missions"> {
    /** List of active missions. */
    Active: Mission[];
    /** List of completed missions. */
    Complete: Mission[];
    /** List of fails missions. */
    Failed: Mission[];
}
