import { vtkAlgorithm, vtkObject } from './../../interfaces';
import { Vector3 } from './../../types';

export enum ShapeType {
  TRIANGLE,
  STAR,
  ARROW_4,
  ARROW_6,
}

/**
 *
 */
export interface IArrow2DSourceInitialValues {
  base?: number;
  height?: number;
  width?: number;
  thickness?: number;
  center?: Vector3;
  pointType?: string;
  origin?: Vector3;
  direction?: Vector3;
}

type vtkArrow2DSourceBase = vtkObject &
  Omit<
    vtkAlgorithm,
    | 'getInputData'
    | 'setInputData'
    | 'setInputConnection'
    | 'getInputConnection'
    | 'addInputConnection'
    | 'addInputData'
  >;

export interface vtkArrow2DSource extends vtkArrow2DSourceBase {
  /**
   * Get the cap the base of the cone with a polygon.
   * @default 0
   */
  getBase(): number;

  /**
   * Get the center of the cone.
   * @default [0, 0, 0]
   */
  getCenter(): Vector3;

  /**
   * Get the center of the cone.
   */
  getCenterByReference(): Vector3;

  /**
   * Get the orientation vector of the cone.
   * @default [1.0, 0.0, 0.0]
   */
  getDirection(): Vector3;

  /**
   * Get the orientation vector of the cone.
   */
  getDirectionByReference(): Vector3;

  /**
   * Get the height of the cone.
   * @default 1.0
   */
  getHeight(): number;

  /**
   * Get the base thickness of the cone.
   * @default 0.5
   */
  getThickness(): number;

  /**
   * Get the number of facets used to represent the cone.
   * @default 6
   */
  getWidth(): number;

  /**
   * Expose methods
   * @param inData
   * @param outData
   */
  requestData(inData: any, outData: any): void;

  /**
   * Turn on/off whether to cap the base of the cone with a polygon.
   * @param {Number} base The value of the
   */
  setBase(base: number): boolean;

  /**
   * Set the center of the cone.
   * It is located at the middle of the axis of the cone.
   * !!! warning
   *     This is not the center of the base of the cone!
   * @param {Number} x The x coordinate.
   * @param {Number} y The y coordinate.
   * @param {Number} z The z coordinate.
   * @default [0, 0, 0]
   */
  setCenter(x: number, y: number, z: number): boolean;

  /**
   * Set the center of the cone.
   * It is located at the middle of the axis of the cone.
   * !!! warning
   *     This is not the center of the base of the cone!
   * @param {Vector3} center The center of the cone coordinates.
   * @default [0, 0, 0]
   */
  setCenterFrom(center: Vector3): boolean;

  /**
   * Set the direction for the arrow.
   * @param {Number} x The x coordinate.
   * @param {Number} y The y coordinate.
   * @param {Number} z The z coordinate.
   */
  setDirection(x: number, y: number, z: number): boolean;

  /**
   * Set the direction for the arrow 2D.
   * @param {Vector3} direction The direction coordinates.
   */
  setDirection(direction: Vector3): boolean;

  /**
   * Set the direction for the arrow 2D.
   * @param {Vector3} direction The direction coordinates.
   */
  setDirectionFrom(direction: Vector3): boolean;

  /**
   * Set the height of the cone.
   * This is the height along the cone in its specified direction.
   * @param {Number} height The height value.
   */
  setHeight(height: number): boolean;

  /**
   * Set the base thickness of the cone.
   * @param {Number} thickness The thickness value.
   */
  setThickness(thickness: number): boolean;

  /**
   * Set the number of facets used to represent the cone.
   * @param {Number} width The width value.
   */
  setWidth(width: number): boolean;
}

/**
 * Method used to decorate a given object (publicAPI+model) with vtkArrow2DSource characteristics.
 *
 * @param publicAPI object on which methods will be bounds (public)
 * @param model object on which data structure will be bounds (protected)
 * @param {IArrow2DSourceInitialValues} [initialValues] (default: {})
 */
export function extend(
  publicAPI: object,
  model: object,
  initialValues?: IArrow2DSourceInitialValues
): void;

/**
 * Method used to create a new instance of vtkArrow2DSource.
 * @param {IArrow2DSourceInitialValues} [initialValues] for pre-setting some of its content
 */
export function newInstance(
  initialValues?: IArrow2DSourceInitialValues
): vtkArrow2DSource;

/**
 * vtkArrow2DSource creates a cone centered at a specified point and pointing in a specified direction.
 * (By default, the center is the origin and the direction is the x-axis.) Depending upon the resolution of this object,
 * different representations are created. If resolution=0 a line is created; if resolution=1, a single triangle is created;
 * if resolution=2, two crossed triangles are created. For resolution > 2, a 3D cone (with resolution number of sides)
 * is created. It also is possible to control whether the bottom of the cone is capped with a (resolution-sided) polygon,
 * and to specify the height and thickness of the cone.
 */
export declare const vtkArrow2DSource: {
  newInstance: typeof newInstance;
  extend: typeof extend;
};
export default vtkArrow2DSource;
