import { vtkObject } from './../../../interfaces';
import { Nullable } from './../../../types';
import { ISynchronizerContext, IViewState } from '../SynchronizableRenderWindow';

export type BuilderFunction = <T extends vtkObject>(
  type: string,
  initialProps?: Record<string, unknown>
) => Nullable<T>;
export type UpdaterFunction = (
  instance: vtkObject,
  state: IViewState,
  context: ISynchronizerContext
) => void;

export interface IObjectManager {
  /**
   * Build a vtkObject.
   */
  build: BuilderFunction;

  /**
   * @param {String} type The type to update
   * @param {vtkObject} instance The specific instance
   * @param {IViewState} props
   * @param {ISynchronizerContext} context
   */
  update(
    type: string,
    instance: vtkObject,
    props: IViewState,
    context: ISynchronizerContext
  ): Promise<Error | void>;

  /**
   * Defines a new type handler with the specified builder and updater functions
   *
   * @param {String} type The type you wish to register
   * @param {BuilderFunction} [buildFn] The builder function to associate with the type
   * @param {UpdaterFunction} [updateFn] The updater function to associate with the type
   */
  setTypeMapping(
    type: string,
    buildFn?: BuilderFunction,
    updateFn?: UpdaterFunction
  ): void;

  /**
   * Clear all type mappings
   */
  clearTypeMapping(): void;

  /**
   * Get a list of all supported types
   *
   * @returns {string[]}
   */
  getSupportedTypes(): string[];

  /**
   * Clear all one time updaters
   */
  clearOneTimeUpdaters(): void;

  /**
   * Update the associated render window
   */
  updateRenderWindow(): void;

  /**
   * Register a new type to exclude
   *
   * @param {string} type The type to exclude
   * @param {string} propertyName The property name to exclude
   * @param {unknown} propertyValue The property value to exclude
   */
  excludeInstance(
    type: string,
    propertyName: string,
    propertyValue: unknown
  ): void;

  /**
   * Set the default types mapping
   *
   * @param {boolean} [reset] Clear all existing type mappings, defaults to true
   */
  setDefaultMapping(reset?: boolean): void;

  /**
   * Apply the default aliases
   */
  applyDefaultAliases(): void;

  /**
   * Always update the camera
   */
  alwaysUpdateCamera(): void;
}

declare const _default: IObjectManager;
export default _default;
