import { CoreShader } from '../../CoreShader.js';
export declare const ROUNDED_RECTANGLE_SHADER_TYPE = "RoundedRectangle";
export declare class UnsupportedShader extends CoreShader {
    shType: string;
    constructor(shType: string);
    bindRenderOp(): void;
    protected bindProps(): void;
    attach(): void;
    detach(): void;
}
