import type { WriterOptions } from '@loaders.gl/loader-utils';
export type MVTWriterOptions = WriterOptions & {
    mvt?: {
        /** Name of the single layer that will be written into the tile */
        layerName?: string;
        /** Vector tile specification version */
        version?: number;
        /** Extent of the vector tile grid */
        extent?: number;
        /** Optional tile index for projecting WGS84 coordinates into tile space */
        tileIndex?: {
            x: number;
            y: number;
            z: number;
        };
    };
};
export declare function encodeMVT(data: any, options?: MVTWriterOptions): ArrayBuffer;
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