import { GameSessionManager, Player, PlayerMap } from "@lobstar/core";
/**
 * Hook to track player-related information
 */
export declare function usePlayers(session: GameSessionManager | null): {
    players: PlayerMap;
    self: Player | null;
    host: Player | null;
    isHost: boolean;
    playersList: Player[];
    areAllPlayersReady: boolean;
};
