import { Element } from './element';
import { Player } from '@lordicon/web';
import { Boomerang, Click, Hover, In, Loop, LoopOnHover, Morph, Sequence } from './triggers';
export { Boomerang, Click, Element, Hover, In, Loop, LoopOnHover, Morph, Sequence, Player };
export * from './interfaces';
/**
 * Registers the `lord-icon` custom element and attaches all built-in animation triggers.
 *
 * This function should be called once in your application before using the `<lord-icon>` element in your markup.
 * It registers the following triggers:
 * - `in`
 * - `click`
 * - `hover`
 * - `loop`
 * - `loop-on-hover`
 * - `morph`
 * - `boomerang`
 * - `sequence`
 *
 * ## Example usage in JavaScript:
 * ```js
 * import { defineElement } from '@lordicon/element';
 * defineElement();
 * ```
 *
 * ## Example usage in HTML (after calling `defineElement`):
 * ```html
 * <lord-icon trigger="hover" src="/icons/confetti.json"></lord-icon>
 * ```
 */
export declare function defineElement(): void;
