import {ShaderPass} from '../../types';

/**
 * @filter       Triangle Blur
 * @description  This is the most basic blur filter, which convolves the image with a
 *               pyramid filter. The pyramid filter is separable and is applied as two
 *               perpendicular triangle filters.
 * @param radius The radius of the pyramid convolved with the image.
 */
export const triangleBlur: ShaderPass;
