import { Container } from ".";
import { BaseScene } from "../game";
import { BaseConfig } from "../types";
export declare class EnemyContainer extends Container<BaseConfig> {
    protected _config: BaseConfig;
    constructor(scene: BaseScene, config: BaseConfig);
    reDraw(config: BaseConfig): void;
    destroy(fromScene?: boolean): void;
}
//# sourceMappingURL=EnemyContainer.d.ts.map