import { BaseScene } from "../game";
import { Container } from "./Container";
import { ScrollBarConfig } from "../types";
export declare class ScrollBar extends Container {
    private _track;
    private _thumb;
    private _direction;
    private _thumbWidth;
    private _thumbHeight;
    constructor(scene: BaseScene, config: ScrollBarConfig);
    updateThumbPosition(percent: number): void;
    destroy(fromScene?: boolean): void;
}
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