export declare enum InvalidWarPaint {
    Id = -1,
    Name = "None"
}
export declare enum LanguageTranslation {
    Ukrainian = "ukrainian",
    Turkish = "turkish",
    Thai = "thai",
    TraditionalChinese = "tchinese",
    Swedish = "swedish",
    Spanish = "spanish",
    SimplifiedChinese = "schinese",
    Russian = "russian",
    Romanian = "romanian",
    Portuguese = "portuguese",
    Polish = "polish",
    Pirate = "pirate",
    Norwegian = "norwegian",
    Korean = "korean",
    Japanese = "japanese",
    Italian = "italian",
    Hungarian = "hungarian",
    Greek = "greek",
    German = "german",
    French = "french",
    Finnish = "finnish",
    English = "English",
    Dutch = "dutch",
    Danish = "danish",
    Czech = "czech",
    Bulgarian = "bulgarian",
    Brazilian = "brazilian"
}
export declare enum LanguageSubtag {
    Ukrainian = "uk",
    Turkish = "tr",
    Thai = "th",
    TraditionalChinese = "zh-TW",
    Swedish = "sv",
    Spanish = "es",
    SimplifiedChinese = "zh-CN",
    Russian = "ru",
    Romanian = "ro",
    Portuguese = "pt",
    Polish = "pl",
    Pirate = "en",
    Norwegian = "no",
    Korean = "ko",
    Japanese = "ja",
    Italian = "it",
    Hungarian = "hu",
    Greek = "el",
    German = "de",
    French = "fr",
    Finnish = "fi",
    English = "en-US",
    Dutch = "nl",
    Danish = "da",
    Czech = "cs",
    Bulgarian = "bg",
    Brazilian = "pt-BR"
}
