/** * @license * Copyright 2020 Google Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ /** * AnimationFrame provides a user-friendly abstraction around requesting * and canceling animation frames. */ export declare class AnimationFrame { private readonly rafIDs; /** * Requests an animation frame. Cancels any existing frame with the same key. * @param {string} key The key for this callback. * @param {FrameRequestCallback} callback The callback to be executed. */ request(key: string, callback: FrameRequestCallback): void; /** * Cancels a queued callback with the given key. * @param {string} key The key for this callback. */ cancel(key: string): void; /** * Cancels all queued callback. */ cancelAll(): void; /** * Returns the queue of unexecuted callback keys. */ getQueue(): string[]; }