import { IPaintCommand, PaintCommandName, PointerTriggerType } from "../../../ImageViewer/Layers/types";
import { PointLocation } from "../../../ImageViewer/Models/SelectionBoxTypes";
import { PaintExecuteOptions } from "./PaintCommands";
export declare class UndoSequenceMarkerCommand implements IPaintCommand {
    trigger: PointerTriggerType;
    tag?: string | undefined;
    constructor(trigger: PointerTriggerType, tag?: string | undefined);
    name: PaintCommandName;
    point?: PointLocation | undefined;
    clone(): UndoSequenceMarkerCommand;
    execute(mainCtx: CanvasRenderingContext2D, backCtx: CanvasRenderingContext2D, options: PaintExecuteOptions): void;
}
