export class Recorder {
    constructor(canvas: any, recorderOptions: any);
    stream: any;
    recordedBlobs: any[];
    blobOptions: any;
    ctx: any;
    animationLoop(): void;
    handleDataAvailable(event: any): void;
    setupMediaRecorder(options: any): void;
    mediaRecorder: MediaRecorder;
    options: any;
    startRecording(): void;
    stopRecording(options: any): Blob;
    download(filename: any, options: any): Blob;
    getRecordingBlob(options: any): Blob;
}
