export default dicomViewerUtils;
declare namespace dicomViewerUtils {
    function windowResize2D(rendererObj: any): void;
    function windowResize3D(rendererObj: any): void;
    function dispose(rendererObj: any): void;
    function initHelpersStack(rendererObj: any, stack: any): void;
    function initHelpersLocalizer(rendererObj: any, stack: any, referencePlane: any, localizers: any): void;
    function updateLocalizer(refObj: any, targetLocalizersHelpers: any): void;
    function initRenderer2D(rendererObj: any, parentContainer: any): void;
    function initRenderer3D(renderObj: any, parentContainer: any): void;
}
