export default class DataUtilities {
    static getUnsignedInteger(num1: number, num2: number, num3: number, num4: number, littleEndian: boolean): number;
    static writeUnsignedInteger(data: Uint8Array, index: number, value: number, littleEndian: boolean): void;
    static getFloat(num1: number, num2: number, num3: number, num4: number, littleEndian: boolean): number;
    static getSignedLong(num1: number, num2: number, num3: number, num4: number, num5: number, num6: number, num7: number, num8: number, littleEndian: boolean): bigint;
    static getVarInt(data: Uint8Array, index: number): {
        value: number;
        bytesRead: number;
    };
    static getSignedShort(num1: number, num2: number, littleEndian: boolean): number;
    static getUnsignedShort(num1: number, num2: number, littleEndian: boolean): number;
    static getSignedInteger(num1: number, num2: number, num3: number, num4: number, littleEndian: boolean): number;
    static getSignedByte(value: number): number;
    static getSignedDouble(num1: number, num2: number, num3: number, num4: number, num5: number, num6: number, num7: number, num8: number, littleEndian: boolean): number;
}
