export declare enum BlockRenderType {
    Custom = 0,// custom rendering
    BlockOneTexture = 1,// cobblestone is cobblestone
    BlockLogSideTop = 2,
    FrontBaseSideTop = 3,
    DoorMaterialDoorUpperLower = 4,// e.g., door_acacia_lower, door_acacia_upper
    SignMaterial = 5,
    AnvilBaseTopDamaged = 6,// eg anvil has anvil_base, anvil_top_damaged_0, anvil_top_damaged_1, anvil_top_damaged_2
    BlockSideTop = 7,// eg ancient_debris has ancient_debris_side and ancient_debris_top
    StairsMaterial = 8,// stairs with a material
    PressurePlateMaterial = 9,// pressure plate with a material
    FenceGateMaterial = 10,// acacia_fence_gate => acacia_fence_gate
    ButtonMaterial = 11,// acacia_button
    WallSignMaterial = 12,// acacia wall sign
    Stem = 13,// eg bamboo => bamboo_stem
    BottomSideTopOpen = 14,// barrel => barrel_bottom, barrel_side, barrel_top, barrel_top_open
    BedFeetHeadEndSideTop = 15,// bed => bed_feet_end, bed_feet_side, bed_feet_top
    Honeyable = 16,// bee_nest => bee_nest_front, bee_nest_front_honey, bee_nest_side, bee_nest_end, bee_nest_top
    PluralStages0to4 = 17,// beetroot => beetroots_stage_0, beetroots_stage_1, -> 4
    BottomSideTop = 18,// bell => bell_bottom, bell_side, bell_top
    Trapdoor = 19,// acacia_trapdoor
    BaseTop = 20,// blackstone => blackstone, blackstone_top
    DoubleSlabMaterial = 21,// blackstone_double_slab
    SlabMaterial = 22,// blackstone_slab
    WallMaterial = 23,// blackstone_wall
    BlockSideTopFrontOffOn = 24,// blast_furnace => blast_furnace_front_off, blast_furnace_front_on, blast_furnace_side, blast_furnace_top
    RemoveBlock = 25,// border_block => border
    BaseBase = 26,// brewing_stand => brewing_stand, brewing_stand_base
    TgaBottomSideTop = 27,// cactus => cactus_bottom.tga, cactus_side.tga, cactus_top.tga
    ColumnDownInnerOuterUp = 28,// bubble_column
    MaterialOneTexture = 29,// brown_mushroom => mushroom_brown
    RemoveBlockMaterialOneTexture = 30,// brown_mushroom => mushroom_brown
    BottomInnerSideTop = 31,// cake => cake_bottom, cake_inner, cake_side, cake_top
    BackFrontSideTop = 32,// camera => camera_back, camera_front, camera_side, camera_top
    BottomInnerSideTopWater = 33,// cauldron
    NumberedSide = 34,// cartography_table => cartography_table_side1, cartography_table_side2, cartography_table_side3,cartography_table_top
    FrontSideTop = 35,
    BaseDead = 36,// chorus_flower
    Stages0to2 = 37,// cocoa
    CustomBase = 38,// command_block
    Water = 39
}
