import BlockActor from "./BlockActor";
export default class MobSpawnerBlockActor extends BlockActor {
    delay?: number;
    displayEntityHeight?: number;
    displayEntityScale?: number;
    displayEntityWidth?: number;
    entityIdentifier?: string;
    maxNearbyEntities?: number;
    maxSpawnDelay?: number;
    minSpawnDelay?: number;
    requiredPlayerRange?: number;
    spawnCount?: number;
    spawnRange?: number;
    load(): void;
}
