import BlockActor from "./BlockActor";
export default class StructureBlockActor extends BlockActor {
    animationMode?: boolean;
    animationSeconds?: number;
    data?: number;
    dataField?: string;
    ignoreEntities?: boolean;
    includePlayers?: boolean;
    integrity?: number;
    isPowered?: boolean;
    mirror?: boolean;
    redstoneSaveMode?: number;
    removeBlocks?: boolean;
    rotation?: boolean;
    seed?: BigInt;
    showBoundingBox?: boolean;
    structureName?: string;
    xStructureOffset?: number;
    xStructureSize?: number;
    yStructureOffset?: number;
    yStructureSize?: number;
    zStructureOffset?: number;
    zStructureSize?: number;
    load(): void;
}
