{
  "fields": [
    {
      "id": "tint_method",
      "title": "Tint Method",
      "description": "Tint multiplied to the color. Tint method logic varies, but often refers to the \"rain\" and \"temperature\" of the biome the block is placed in to compute the tint.",
      "dataType": 2,
      "mustMatchChoices": true,
      "choices": [
        {
          "id": "none",
          "title": "None"
        },
        {
          "id": "default_foliage",
          "title": "Default Foliage"
        },
        {
          "id": "birch_foliage",
          "title": "Birch Foliage"
        },
        {
          "id": "evergreen_foliage",
          "title": "Evergereen Foliage"
        },
        {
          "id": "dry_foliage",
          "title": "Dry Foliage"
        },
        {
          "id": "grass",
          "title": "Grass"
        },
        {
          "id": "water",
          "title": "Water"
        }
      ]
    },
    {
      "id": "texture",
      "title": "Texture",
      "description": "The texture name used for the particle.",
      "dataType": 2
    }
  ],
  "isExperimental": true,
  "requiredExperiment": "Upcoming Creator Features",
  "description": "[Note: This component is currently experimental]. Sets the particles that will be used when block is destroyed.",
  "title": "Destruction Particles",
  "id": "minecraft:destruction_particles"
}