{
  "fields": [
    {
      "id": "addition",
      "title": "addition",
      "description": "Named sound that occasionally plays at the listener position",
      "dataType": 2
    },
    {
      "id": "loop",
      "title": "loop",
      "description": "Named sound that loops while the listener position is inside the biome",
      "dataType": 2
    },
    {
      "id": "mood",
      "title": "mood",
      "description": "Named sound that rarely plays at a nearby air block position when the light level is low. Biomes without an ambient mood sound will use the 'ambient.cave' sound.",
      "dataType": 2
    }
  ],
  "description": "Sets the ambient sounds for the biome. These sounds must be in the 'individual_named_sounds' in a 'sounds.json' file.",
  "title": "Ambient Sounds",
  "id": "minecraft:ambient_sounds"
}