{
  "fields": [
    {
      "id": "priority",
      "title": "Priority",
      "hideSamples": true,
      "description": "As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal.",
      "dataType": 0,
      "samples": {
        "/vanilla/behavior_pack/entities/bogged.json": [
          {
            "path": "/minecraft:entity/components/minecraft:behavior.equip_item/",
            "content": 3
          }
        ],
        "/vanilla/behavior_pack/entities/drowned.json": [
          {
            "path": "/minecraft:entity/components/minecraft:behavior.equip_item/",
            "content": 3
          }
        ],
        "/vanilla/behavior_pack/entities/fox.json": [
          {
            "path": "/minecraft:entity/components/minecraft:behavior.equip_item/",
            "content": 2
          }
        ],
        "/vanilla/behavior_pack/entities/husk.json": [
          {
            "path": "/minecraft:entity/components/minecraft:behavior.equip_item/",
            "content": 2
          }
        ],
        "/vanilla/behavior_pack/entities/piglin.json": [
          {
            "path": "/minecraft:entity/components/minecraft:behavior.equip_item/",
            "content": 5
          }
        ]
      }
    }
  ],
  "description": "The entity puts on the desired equipment.",
  "title": "Equip Item Behavior",
  "samples": {
    "/vanilla/behavior_pack/entities/bogged.json": [
      {
        "path": "/minecraft:entity/components/minecraft:behavior.equip_item/",
        "content": {
          "priority": 3
        }
      }
    ],
    "/vanilla/behavior_pack/entities/drowned.json": [
      {
        "path": "/minecraft:entity/components/minecraft:behavior.equip_item/",
        "content": {
          "priority": 3
        }
      }
    ],
    "/vanilla/behavior_pack/entities/evocation_illager.json": [
      {
        "path": "/minecraft:entity/components/minecraft:behavior.equip_item/",
        "content": {
          "priority": 3
        }
      }
    ],
    "/vanilla/behavior_pack/entities/fox.json": [
      {
        "path": "/minecraft:entity/components/minecraft:behavior.equip_item/",
        "content": {
          "priority": 2
        }
      }
    ],
    "/vanilla/behavior_pack/entities/husk.json": [
      {
        "path": "/minecraft:entity/components/minecraft:behavior.equip_item/",
        "content": {
          "priority": 2
        }
      }
    ],
    "/vanilla/behavior_pack/entities/piglin.json": [
      {
        "path": "/minecraft:entity/components/minecraft:behavior.equip_item/",
        "content": {
          "priority": 5
        }
      }
    ],
    "/vanilla/behavior_pack/entities/pillager.json": [
      {
        "path": "/minecraft:entity/components/minecraft:behavior.equip_item/",
        "content": {
          "priority": 3
        }
      }
    ],
    "/vanilla/behavior_pack/entities/skeleton.json": [
      {
        "path": "/minecraft:entity/components/minecraft:behavior.equip_item/",
        "content": {
          "priority": 3
        }
      }
    ],
    "/vanilla/behavior_pack/entities/stray.json": [
      {
        "path": "/minecraft:entity/components/minecraft:behavior.equip_item/",
        "content": {
          "priority": 3
        }
      }
    ],
    "/vanilla/behavior_pack/entities/vindicator.json": [
      {
        "path": "/minecraft:entity/components/minecraft:behavior.equip_item/",
        "content": {
          "priority": 3
        }
      }
    ],
    "/vanilla/behavior_pack/entities/wither_skeleton.json": [
      {
        "path": "/minecraft:entity/components/minecraft:behavior.equip_item/",
        "content": {
          "priority": 3
        }
      }
    ],
    "/vanilla/behavior_pack/entities/zombie_pigman.json": [
      {
        "path": "/minecraft:entity/components/minecraft:behavior.equip_item/",
        "content": {
          "priority": 3
        }
      }
    ],
    "/vanilla/behavior_pack/entities/zombie_villager_v2.json": [
      {
        "path": "/minecraft:entity/components/minecraft:behavior.equip_item/",
        "content": {
          "priority": 3
        }
      }
    ],
    "/vanilla/behavior_pack/entities/zombie_villager.json": [
      {
        "path": "/minecraft:entity/components/minecraft:behavior.equip_item/",
        "content": {
          "priority": 3
        }
      }
    ],
    "/vanilla/behavior_pack/entities/zombie.json": [
      {
        "path": "/minecraft:entity/components/minecraft:behavior.equip_item/",
        "content": {
          "priority": 2
        }
      }
    ],
    "/samples/casual_creator/gray_wave/behavior_packs/mikeamm_gwve/entities/gray_zombie_leader.behavior.json": [
      {
        "path": "/minecraft:entity/components/minecraft:behavior.equip_item/",
        "content": {
          "priority": 2
        }
      }
    ]
  },
  "id": "minecraft:behavior.equip_item"
}