{
  "fields": [
    {
      "id": "speed_multiplier",
      "title": "Speed Multiplier",
      "description": "Movement speed multiplier of the mob when using this AI Goal",
      "defaultValue": 1,
      "dataType": 3,
      "samples": {
        "/vanilla/behavior_pack/entities/bogged.json": [
          {
            "path": "/minecraft:entity/components/minecraft:behavior.flee_sun/",
            "content": 1
          }
        ],
        "/vanilla/behavior_pack/entities/drowned.json": [
          {
            "path": "/minecraft:entity/components/minecraft:behavior.flee_sun/",
            "content": 1
          }
        ]
      }
    },
    {
      "id": "priority",
      "title": "Priority",
      "hideSamples": true,
      "description": "As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal.",
      "dataType": 0,
      "samples": {
        "/vanilla/behavior_pack/entities/bogged.json": [
          {
            "path": "/minecraft:entity/components/minecraft:behavior.flee_sun/",
            "content": 2
          }
        ],
        "/vanilla/behavior_pack/entities/drowned.json": [
          {
            "path": "/minecraft:entity/components/minecraft:behavior.flee_sun/",
            "content": 2
          }
        ],
        "/vanilla/behavior_pack/entities/zombie_villager_v2.json": [
          {
            "path": "/minecraft:entity/component_groups/from_abandoned_village/minecraft:behavior.flee_sun/",
            "content": 4
          }
        ],
        "/vanilla/behavior_pack/entities/zombie_villager.json": [
          {
            "path": "/minecraft:entity/component_groups/from_abandoned_village/minecraft:behavior.flee_sun/",
            "content": 4
          }
        ]
      }
    }
  ],
  "description": "Allows the mob to run away from direct sunlight and seek shade.",
  "title": "Flee Sun Behavior",
  "samples": {
    "/vanilla/behavior_pack/entities/bogged.json": [
      {
        "path": "/minecraft:entity/components/minecraft:behavior.flee_sun/",
        "content": {
          "priority": 2,
          "speed_multiplier": 1
        }
      }
    ],
    "/vanilla/behavior_pack/entities/drowned.json": [
      {
        "path": "/minecraft:entity/components/minecraft:behavior.flee_sun/",
        "content": {
          "priority": 2,
          "speed_multiplier": 1
        }
      }
    ],
    "/vanilla/behavior_pack/entities/skeleton.json": [
      {
        "path": "/minecraft:entity/components/minecraft:behavior.flee_sun/",
        "content": {
          "priority": 2,
          "speed_multiplier": 1
        }
      }
    ],
    "/vanilla/behavior_pack/entities/stray.json": [
      {
        "path": "/minecraft:entity/components/minecraft:behavior.flee_sun/",
        "content": {
          "priority": 2,
          "speed_multiplier": 1
        }
      }
    ],
    "/vanilla/behavior_pack/entities/zombie_villager_v2.json": [
      {
        "path": "/minecraft:entity/component_groups/from_abandoned_village/minecraft:behavior.flee_sun/",
        "content": {
          "priority": 4,
          "speed_multiplier": 1
        }
      }
    ],
    "/vanilla/behavior_pack/entities/zombie_villager.json": [
      {
        "path": "/minecraft:entity/component_groups/from_abandoned_village/minecraft:behavior.flee_sun/",
        "content": {
          "priority": 4,
          "speed_multiplier": 1
        }
      }
    ]
  },
  "id": "minecraft:behavior.flee_sun"
}