{
  "fields": [
    {
      "id": "priority",
      "title": "Priority",
      "hideSamples": true,
      "description": "As priority approaches 0, the priority is increased. The higher the priority, the sooner this behavior will be executed as a goal.",
      "dataType": 0
    }
  ],
  "description": "Allows the mob to automatically start avoiding the sun when its a clear day out.",
  "title": "Restrict Sun Behavior",
  "id": "minecraft:behavior.restrict_sun"
}